Hosted on the Palaiseau facility of ONERA, this post-doc aims at simulating radar land clutter from scatterers located on the 3D representation of a scene. The simulation should produce SAR images but also manage to recreate interferometric and polarimetric decorrelation from images that are simulated sequentially. The goal is to propose a model that encompasses both land and sea clutter, traditionally divided into two different simulating philosophies.
Simulating a radar image of a complex scene, including targets in their surroundings (forests, rivers, roads…), requires an accurate representation of both types of elements. For targets, this is usually achieved via a meshed representation (CAD model). However, for surroundings, or radar clutter, this approach is either not feasible, due to a simple lack of knowledge, or extremely slow, due to the
prohibitive mesh size. Instead, radar clutter is often simulated with statistical models.
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